[Enemy02A]
FramesH=12
AnimSpeed=80
FramesV=2
NHits=1
[Base_02A]
Velocidad=10
[Enemy03A]
AnimSpeed=40
Velocidad=30
[Enemy05A]
AnimSpeed=80
Velocidad=20
NHits=1
[Enemy04A]
AnimSpeed=45
FramesH=7
[Boss_01A]
NormalShoot=1
NormalShootX=20
NormalShootY=79
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=75
YCore1=90
GfxCore1=
FramesH1=1
FramesV1=12
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=20
YLaser01=4
LaserType01=0
Laser02=0
XLaser02=60
YLaser02=38
LaserType02=0
Laser03=0
XLaser03=80
YLaser03=74
LaserType03=0
Laser04=0
XLaser04=80
YLaser04=124
LaserType04=0
Laser05=0
XLaser05=60
YLaser05=160
LaserType05=0
Laser06=0
XLaser06=20
YLaser06=195
LaserType06=0
Laser07=0
XLaser07=20
YLaser07=53
LaserType07=0
Laser08=0
XLaser08=20
YLaser08=145
LaserType08=0
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=0
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=0
Laser1Width=800
Laser1Height=59
Laser1Delay=8000
Laser1Speed=30
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=1000
Laser2Speed=35
Laser2Power=1
NHits=40
AnimSpeed=50
Velocidad=24
ColisionX1=0
ColisionX2=40
ColisionY1=0
ColisionY2=95
[Enemy04B]
FramesH=8
Grafico=Enemy04B.bmp
SeparadorSprite=1
AnimSpeed=45
[Enemy04D]
Grafico=
SeparadorSprite=1
[Enemy06A]
AnimSpeed=50
Velocidad=8
NHits=2
[Enemy08A]
Velocidad=12
AnimSpeed=80
[Base_03A]
FramesH=3
Velocidad=0
Disparo=0
AnimSpeed=60
NHits=1
NormalShoot=0
XDisparo=5
YDisparo=9
ColisionX1=-10
ColisionX2=20
ColisionY1=-10
ColisionY2=28
Bas2Enabled=1
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Enemy01A]
AnimSpeed=35
[Enemy10B]
Grafico=Enemy10B.bmp
SeparadorSprite=0
FramesH=1
