[Enemy01A]
FramesH=2
Grafico=ennemy01A_X2.bmp
Disparo=0
Velocidad=32
AnimSpeed=100
NHits=1
[Enemy01B]
Grafico=ennemy01B_X2.bmp
FramesH=2
Velocidad=32
Disparo=0
AnimSpeed=100
[Enemy19A]
FramesH=2
Grafico=ennemy19A_X2.bmp
AnimSpeed=100
Velocidad=20
Disparo=0
[Enemy19B]
Grafico=ennemy19B_X2.bmp
FramesH=2
Velocidad=20
Disparo=0
AnimSpeed=100
[Enemy27A]
Grafico=
FramesH=3
[Enemy27B]
Grafico=ennemy_X2_option.bmp
FramesH=3
[Enemy29A]
Grafico=ennemy01A_X2.bmp
FramesH=2
[Enemy29B]
Grafico=
FramesH=5
[Enemy29C]
Grafico=
[Base_01A]
Grafico=base_01A_5X2.bmp
FramesV=2
Velocidad=32
Disparo=100
AnimSpeed=0
NHits=20
[Enemy05A]
Grafico=ennemy05A_X11.bmp
Velocidad=80
Disparo=100
[Enemy05B]
Grafico=ennemy05B_X11.bmp
Velocidad=80
Disparo=100
[Enemy05C]
Grafico=ennemy05C_X11.bmp
Velocidad=80
Disparo=100
NHits=1
[Enemy05D]
Grafico=ennemy05D_X11.bmp
Velocidad=80
Disparo=100
[Enemy14A]
Grafico=ennemy14A_X6.bmp
FramesH=6
Velocidad=50
AnimSpeed=160
Disparo=100
[Enemy14B]
Grafico=ennemy_base_option_X6.bmp
[Base_01B]
Grafico=base_01B_5X2.bmp
FramesV=2
Velocidad=32
Disparo=100
NHits=20
[Enemy06A]
Grafico=ennemy06A_X14.bmp
Velocidad=64
Disparo=50
[Enemy06B]
Grafico=ennemy06B_X14.bmp
Disparo=50
Velocidad=64
[Enemy06C]
Grafico=ennemy06C_X14.bmp
Velocidad=64
NHits=1
[Enemy06D]
Grafico=ennemy06D_X14.bmp
Velocidad=64
Disparo=50
[Base_08D]
FramesH=1
Grafico=base_08_Aux1.bmp
Disparo=0
NHits=2
Velocidad=50
SeparadorSprite=0
AnimSpeed=120
NormalShoot=0
XDisparo=0
YDisparo=16
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bas2Enabled=1
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Base_12A]
AnimSpeed=40
Disparo=0
Grafico=boss_part_4.bmp
FramesH=1
NHits=40
FramesV=1
NormalShoot=0
XDisparo=35
YDisparo=35
ColisionX1=-2
ColisionX2=80
ColisionY1=-2
ColisionY2=90
Bas2Enabled=0
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Enemy04B]
FramesH=6
Grafico=ennemy04B_X6.bmp
Velocidad=75
Disparo=50
AnimSpeed=160
NHits=1
[Enemy04A]
Grafico=ennemy04A_X6.bmp
FramesH=6
Velocidad=75
Disparo=50
AnimSpeed=160
[Enemy09A]
FramesH=4
FramesV=2
Grafico=ennemy09A_4x2.bmp
Velocidad=24
AnimSpeed=32
NHits=2
Disparo=100
SeparadorSprite=0
[Enemy09B]
FramesH=4
FramesV=2
Grafico=ennemy09B_4x2.bmp
Velocidad=24
AnimSpeed=32
NHits=2
Disparo=100
SeparadorSprite=0
[Base_08A]
Grafico=base_08_x7.bmp
FramesH=7
AnimSpeed=120
NormalShoot=1
XDisparo=0
YDisparo=16
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bas2Enabled=1
Bas2Gfx=base_08_Aux1.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_08_Aux2.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=base_08_Aux3.bmp
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=50
Disparo=0
NHits=50
SeparadorSprite=0
[Base_08C]
Grafico=base_08_x7.bmp
FramesH=7
NormalShoot=1
XDisparo=0
YDisparo=16
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bas2Enabled=1
Bas2Gfx=base_08_Aux1.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_08_Aux2.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=base_08_Aux3.bmp
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
AnimSpeed=120
NHits=50
Velocidad=50
Disparo=0
SeparadorSprite=0
[Base_08B]
Grafico=base_08_x7.bmp
FramesH=7
NHits=50
NormalShoot=1
XDisparo=0
YDisparo=16
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bas2Enabled=1
Bas2Gfx=base_08_Aux1.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_08_Aux2.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=1
Bas4Gfx=base_08_Aux3.bmp
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=50
Disparo=0
AnimSpeed=120
SeparadorSprite=0
[Base_09A]
Grafico=base_09.bmp
FramesH=1
NormalShoot=1
XDisparo=0
YDisparo=16
ColisionX1=-4
ColisionX2=36
ColisionY1=-4
ColisionY2=36
Bas2Enabled=1
Bas2Gfx=base_09_Aux1.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_09_Aux2.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
NHits=6
Disparo=98
Velocidad=34
AnimSpeed=10
SeparadorSprite=0
[Base_10A]
NormalShoot=0
XDisparo=0
YDisparo=0
ColisionX1=-4
ColisionX2=68
ColisionY1=-4
ColisionY2=68
Bas2Enabled=1
Bas2Gfx=base_blank.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Grafico=base_10A_x7.bmp
FramesH=7
SeparadorSprite=0
AnimSpeed=160
NHits=50
Velocidad=10
Disparo=0
[Base_12B]
Grafico=boss_part_5.bmp
FramesH=1
AnimSpeed=40
NormalShoot=0
XDisparo=35
YDisparo=35
ColisionX1=-2
ColisionX2=80
ColisionY1=-2
ColisionY2=90
Bas2Enabled=0
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
FramesV=1
Disparo=0
NHits=40
[Base_02A]
Grafico=
FramesH=4
NHits=0
[Boss_09A]
NormalShoot=0
NormalShootX=0
NormalShootY=0
Bos2Enabled=1
Bos2Gfx=base_Aux1.bmp
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=1
Bos3Gfx=base_Aux1.bmp
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=1
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=1
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=1
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=1
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=1
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=1
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=1
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=1
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=1
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=1
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
FramesH=5
Grafico=base000_X5.bmp
[Enemy22A]
Grafico=
[Boss_08A]
FramesH=4
Grafico=base000_X3.bmp
NormalShoot=0
NormalShootX=0
NormalShootY=0
Bos2Enabled=1
Bos2Gfx=base_Aux1.bmp
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=1
Bos3Gfx=base000_X3.bmp
Bos3FramesH=4
Bos3FramesV=1
Bos4Enabled=1
Bos4Gfx=base_Aux2.bmp
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=0
YCore1=0
GfxCore1=
FramesH1=1
FramesV1=1
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=1
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=1
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=1
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=1
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=1
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=1
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=1
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=1
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=1
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=1
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
Velocidad=10
[Boss_06A]
ColisionX1=-2
ColisionX2=37
ColisionY1=-2
ColisionY2=34
NormalShoot=0
NormalShootX=0
NormalShootY=33
Bos2Enabled=0
Bos2Gfx=
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=0
XCore1=-45
YCore1=-45
GfxCore1=
FramesH1=4
FramesV1=1
Core2=0
XCore2=90
YCore2=130
GfxCore2=
FramesH2=4
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=1
XLaser01=-22
YLaser01=33
LaserType01=1
Laser02=1
XLaser02=-22
YLaser02=33
LaserType02=1
Laser03=0
XLaser03=0
YLaser03=33
LaserType03=1
Laser04=0
XLaser04=0
YLaser04=33
LaserType04=1
Laser05=0
XLaser05=0
YLaser05=33
LaserType05=1
Laser06=0
XLaser06=0
YLaser06=33
LaserType06=1
Laser07=0
XLaser07=0
YLaser07=33
LaserType07=1
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=1
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=1
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=1
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
FramesH=8
FramesV=1
Grafico=boss_X8.bmp
Disparo=97
NHits=10
AnimSpeed=46
Velocidad=36
[Base_12C]
Grafico=boss_part_6.bmp
FramesH=2
NHits=20
AnimSpeed=25
Disparo=0
FramesV=1
NormalShoot=0
XDisparo=35
YDisparo=35
ColisionX1=-2
ColisionX2=82
ColisionY1=-2
ColisionY2=82
Bas2Enabled=0
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Base_12D]
FramesH=2
FramesV=1
Grafico=boss_part_7.bmp
AnimSpeed=20
NHits=20
Disparo=0
NormalShoot=0
XDisparo=35
YDisparo=35
ColisionX1=-2
ColisionX2=82
ColisionY1=-2
ColisionY2=82
Bas2Enabled=0
Bas2Gfx=
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
[Enemy10A]
Grafico=boss_part_1.bmp
FramesH=3
Disparo=0
AnimSpeed=20
NHits=80
[Enemy10B]
Grafico=boss_part_2.bmp
FramesH=4
AnimSpeed=15
Disparo=0
NHits=80
[Enemy10C]
Grafico=boss_part_3.bmp
FramesH=4
AnimSpeed=15
Disparo=0
NHits=80
[Enemy10D]
Grafico=Wall_X4.bmp
FramesH=4
Disparo=0
AnimSpeed=80
NHits=20
[Enemy09D]
FramesH=4
FramesV=3
Grafico=ennemy09D_4x3.bmp
AnimSpeed=20
Velocidad=20
[Enemy09C]
FramesH=4
FramesV=3
Grafico=ennemy09C_4x3.bmp
Velocidad=20
AnimSpeed=20
[Enemy25A]
Grafico=
FramesH=4
[Enemy25C]
FramesH=3
Grafico=
FramesV=2
[Enemy15A]
FramesH=2
Grafico=ennemy01A_X2.bmp
[Enemy28A]
Grafico=ennemy_28A.bmp
FramesV=1
NHits=30
AnimSpeed=160
[Enemy28B]
Grafico=boss_part_8.bmp
FramesV=1
Velocidad=100
AnimSpeed=80
NHits=2
SeparadorSprite=0
[Base_09B]
Grafico=base_09B_x7.bmp
Disparo=0
NHits=20
AnimSpeed=10
FramesH=7
SeparadorSprite=0
NormalShoot=0
XDisparo=0
YDisparo=0
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bas2Enabled=1
Bas2Gfx=base_09_blank.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_09_blank.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=1
[Boss_03A]
Grafico=boss2.bmp
SeparadorSprite=0
FramesH=2
NormalShoot=1
NormalShootX=4
NormalShootY=32
ColisionX1=0
ColisionX2=64
ColisionY1=0
ColisionY2=64
Bos2Enabled=1
Bos2Gfx=boss2_aux.bmp
Bos2FramesH=1
Bos2FramesV=1
Bos3Enabled=0
Bos3Gfx=
Bos3FramesH=1
Bos3FramesV=1
Bos4Enabled=0
Bos4Gfx=
Bos4FramesH=1
Bos4FramesV=1
Bos5Enabled=0
Bos5Gfx=
Bos5FramesH=1
Bos5FramesV=1
Bos6Enabled=0
Bos6Gfx=
Bos6FramesH=1
Bos6FramesV=1
Core1=1
XCore1=0
YCore1=0
GfxCore1=boss2_core.bmp
FramesH1=3
FramesV1=7
Core2=0
XCore2=0
YCore2=0
GfxCore2=
FramesH2=1
FramesV2=1
Core3=0
XCore3=0
YCore3=0
GfxCore3=
FramesH3=1
FramesV3=1
Core4=0
XCore4=0
YCore4=0
GfxCore4=
FramesH4=1
FramesV4=1
Core5=0
XCore5=0
YCore5=0
GfxCore5=
FramesH5=1
FramesV5=1
Laser01=0
XLaser01=0
YLaser01=0
LaserType01=1
Laser02=0
XLaser02=0
YLaser02=0
LaserType02=1
Laser03=0
XLaser03=0
YLaser03=0
LaserType03=1
Laser04=0
XLaser04=0
YLaser04=0
LaserType04=1
Laser05=0
XLaser05=0
YLaser05=0
LaserType05=1
Laser06=0
XLaser06=0
YLaser06=0
LaserType06=1
Laser07=0
XLaser07=0
YLaser07=0
LaserType07=1
Laser08=0
XLaser08=0
YLaser08=0
LaserType08=1
Laser09=0
XLaser09=0
YLaser09=0
LaserType09=1
Laser10=0
XLaser10=0
YLaser10=0
LaserType10=1
Laser1Width=162
Laser1Height=59
Laser1Delay=500
Laser1Speed=50
Laser1Power=10
Laser2Width=75
Laser2Height=12
Laser2Delay=500
Laser2Speed=35
Laser2Power=1
Disparo=100
NHits=10
Velocidad=22
[Enemy31B]
Grafico=enemy31b_9x2.bmp
SeparadorSprite=0
FramesH=9
AnimSpeed=120
FramesV=2
[Base_16A]
FramesH=2
Grafico=salm2a.bmp
SeparadorSprite=0
NormalShoot=0
XDisparo=0
YDisparo=16
ColisionX1=-4
ColisionX2=36
ColisionY1=-4
ColisionY2=36
Bas2Enabled=1
Bas2Gfx=salm2b.bmp
Bas2FramesH=2
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=salm2c.bmp
Bas3FramesH=2
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=22
AnimSpeed=160
NHits=10
[Enemy28C]
FramesV=2
Grafico=
SeparadorSprite=0
Velocidad=100
NHits=2
AnimSpeed=32
[Enemy28D]
FramesV=1
Grafico=boss_part_8.bmp
SeparadorSprite=0
Velocidad=100
NHits=2
AnimSpeed=80
[Enemy31C]
FramesH=4
FramesV=1
Grafico=enemy31c_4x1.bmp
SeparadorSprite=0
AnimSpeed=48
NHits=-1
[Base_09C]
Grafico=
SeparadorSprite=0
NHits=2
NormalShoot=0
XDisparo=0
YDisparo=0
ColisionX1=0
ColisionX2=32
ColisionY1=0
ColisionY2=32
Bas2Enabled=1
Bas2Gfx=base_09_blank.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=1
Bas3Gfx=base_09_blank.bmp
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Velocidad=1
AnimSpeed=10
[Base_10B]
Grafico=base_10B.bmp
SeparadorSprite=0
NHits=8
NormalShoot=0
XDisparo=0
YDisparo=0
ColisionX1=-4
ColisionX2=36
ColisionY1=-4
ColisionY2=36
Bas2Enabled=1
Bas2Gfx=base_blank.bmp
Bas2FramesH=1
Bas2FramesV=1
Bas3Enabled=0
Bas3Gfx=
Bas3FramesH=1
Bas3FramesV=1
Bas4Enabled=0
Bas4Gfx=
Bas4FramesH=1
Bas4FramesV=1
Bas5Enabled=0
Bas5Gfx=
Bas5FramesH=1
Bas5FramesV=1
Bas6Enabled=0
Bas6Gfx=
Bas6FramesH=1
Bas6FramesV=1
Disparo=0
Velocidad=10
[Configuracion]
VersionEditor=17
